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DC · DC Comics

Mad Hatter

Jervis Tetch

A Batman villain whose control is technological — devices placed on the target — which makes it removable in a way psychic control is not.

1 powers6 sourced feats2 key issues
PowersKey issuesCorrectionsFeats

Powers

Mind Control
6 feats on file

Key issues

Milestone appearances — first appearance, death, return, team change. These are the issues the collector market actually prices.

  1. debut · 1948

    Detective Comics DC Comics
    First appearance, a Batman antagonist built entirely on technology

  2. key

    Detective Comics DC Comics
    The Alice fixation is established as the driver of his target selection

Commonly got wrong

Claims that are widely repeated and wrong, with what the cited record actually shows. If you are generating anything about this subject, these are the errors to avoid.

Commonly believed The Mad Hatter has telepathic mind control.

Actually His control is entirely technological, delivered by devices hidden in hats. Remove the hardware and he has no ability whatsoever.

Detective Comics

The feat ledger

Control is delivered by a device placed on the target, so it can be removed

Statement Detective Comics · Post-Crisis DC

Mind-control devices concealed in hats and headwear

Feat Detective Comics · Post-Crisis DCshown, no figure stated

The technology is his own, so he has no innate power at all

Statement Detective Comics · Post-Crisis DCfigure stated in the work

Controls several people at once through separate devices

Feat Detective Comics · Post-Crisis DCshown, no figure stated

Removing the device ends the control immediately, the standing counter

Statement Detective Comics · Post-Crisis DCfigure stated in the work

His Alice fixation drives target selection rather than any strategy

Statement Detective Comics · Post-Crisis DCfigure stated in the work

Last updated 2026-09-06 · machine-readable version