elemental power
Aerokinesis
Control of air and wind — moving it, compressing it, and removing it.
How it works
The most under-rated elemental power, because air is everywhere and invisible. Its offensive use is usually pressure or removal rather than impact: suffocation is the honest application, which is why most heroic users are written as deliberately not doing that. It also doubles as flight for almost everyone who has it.
Who has aerokinesis
Across 3 universes. This list crosses publishers — something no single wiki can do, because every franchise keeps its own separate database.
The feat ledger
Every entry cites the work it comes from. Feat means it was shown in the work; Statement means a character or narrator said it. Nothing here is a fan estimate unless it is tagged Calc.
Aang — Airbending is his native element, the only one he knows at the start
Aang — Creates an air scooter and rides it, a technique he invented himself
Aang — The Avatar State grants access to every past Avatar's skill at once
Aang — Removes air from an opponent's vicinity rather than striking them
Nami — The Clima-Tact manufactures wind and pressure differentials to order
Nami — Her weapon is engineering rather than a Devil Fruit, which is unusual in the crew
Nami — Creates a mirage using heated air to misdirect an opponent
Storm — Generates wind strong enough to lift and carry people
Storm — Creates a vacuum around a target, the ability's most dangerous use
Thor — Summons wind and storm alongside the lightning
Tatsumaki — Generates tornadoes as an extension of her telekinesis
Last updated 2026-09-06 · machine-readable version
