Garfield: Escape from Monday Trailer: The Comic Strip Cat’s Nightmare Is Now a Platformer

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Quick TakeArticle at a glance
  • PlayStation posted the Garfield: Escape from Monday launch trailer on September 24, 2026, the same day the game hit PS5, Nintendo Switch, PC and Xbox Series X/S.
  • It's a licensed 3D platformer, not a point-and-click comic strip tie-in.
  • The trailer opens on Garfield asleep in bed, jolting upright with wide eyes as the nightmare kicks in.

PlayStation posted the Garfield: Escape from Monday launch trailer on September 24, 2026, the same day the game hit PS5, Nintendo Switch, PC and Xbox Series X/S. Garfield falls into a spinach-lasagna nightmare and has to fight through three food-themed worlds and their bosses to wake up, in a 3D platformer built by developer OSome Studio and published by Microids.

Trailer via PlayStation on YouTube.

Garfield wakes into a nightmare in Escape from Monday
The nightmare starts here: Garfield jolts awake after Jon’s spinach lasagna hits different. © Microids / OSome Studio.

What Garfield: Escape from Monday Is

It’s a licensed 3D platformer, not a point-and-click comic strip tie-in. After Jon serves up a spinach lasagna inspired by the sinister Chef Monday’s recipe, Garfield gets pulled into a nightmare built out of vegetables, sugar-free candy and every other food he hates. The only way out is to platform through more than 40 levels, all of which shipped at once on release day, September 24, 2026.

Detail Info
Release date September 24, 2026
Platforms PS5, Nintendo Switch, PC (Steam), Xbox Series X/S
Developer / Publisher OSome Studio / Microids
Genre 3D platformer
Content 40+ levels across 3 worlds, plus boss fights
Where to stream trailer PlayStation’s YouTube channel
Garfield: Escape from Monday, at a glance

The Nightmare Starts With That Lasagna

The trailer opens on Garfield asleep in bed, jolting upright with wide eyes as the nightmare kicks in. No dialogue, no narration — just the cat waking up somewhere he very much doesn’t want to be. It’s a quick, almost wordless cold open before the trailer jumps straight into gameplay.

Three Worlds, All Built Out Of Food

A waffle-and-pancake world level in Garfield Escape from Monday
One of the game’s three worlds is built entirely out of breakfast food. © Microids / OSome Studio.

The trailer cuts through a cheese-and-cracker level with wedges of cheese acting as platforms, a hot-dog-and-waffle world stacked with syrup-drizzled towers, and a candy-cane world dressed up like gingerbread architecture. Each world reads as its own distinct food group turned into a stage set, which is the trailer’s clearest pitch: this isn’t one generic “nightmare” palette reused three times.

Chef Monday Is Running The Show

Chef Monday, the villain of Garfield Escape from Monday
Chef Monday, the nightmare’s architect, taunts Garfield and reshapes the levels as he goes. © Microids / OSome Studio.

A hulking, ghostly chef figure appears mid-trailer in a purple-lit kitchen, exactly the kind of nightmare-logic villain who’d force-feed a cat vegetables for sport. Outside coverage identifies him as Chef Monday, the trailer’s antagonist, who taunts Garfield, alters the environment mid-run, and turns nightmare versions of Garfield’s own friends into each world’s boss.

The Bosses Are Garfield’s Friends, Nightmare Edition

Garfield Escape from Monday trailer: giant food-mascot boss
One of Chef Monday’s nightmare bosses, a giant food mascot built from Garfield’s own worst dreams. © Microids / OSome Studio.

The trailer’s back half shows off a towering, costumed food-mascot boss dwarfing Garfield in the arena — the kind of oversized, brightly lit set piece the whole trailer has been building toward. It’s the clearest gameplay beat in the cut: dodge projectiles, look for an opening, hit back.

What This Trailer Confirms

Ahead of this trailer, all that was really public was the premise (Garfield, a bad lasagna, a nightmare) and a release window. This cut is the first time the actual shape of the game is on screen: three visually distinct worlds, a named villain who actively messes with the level as you play rather than just standing at the end of it, and boss fights built around Garfield’s own supporting cast turned monstrous. That’s a more structured game than “cat has a bad dream” suggested on paper.

What The Trailer Doesn’t Show

Jon and Odie don’t appear in the footage at all, despite being central to the premise in the game’s own marketing copy. There’s no dialogue or voice acting anywhere in the cut, and the trailer stops well short of the final boss fight — reviews describe a stage that combines all three worlds’ costumes, but none of that shows up here. Co-op or multiplayer support also isn’t mentioned or shown; everything in the trailer plays out as a single cat, alone in his own head.

Frequently Asked Questions

When did Garfield: Escape from Monday come out?

It released September 24, 2026, simultaneously on PS5, Nintendo Switch, PC and Xbox Series X/S.

What is Garfield: Escape from Monday about?

After eating a spinach lasagna inspired by the villain Chef Monday’s recipe, Garfield is trapped in a food-based nightmare and has to platform through three worlds to wake up.

Who made Garfield: Escape from Monday?

It was developed by OSome Studio and published by Microids.

How many levels does it have?

More than 40 levels spread across three worlds, plus boss encounters at the end of each one.

Is Garfield: Escape from Monday good?

Early reviews are mixed-to-positive: several outlets praised the level design and food-based art direction but flagged the roughly ten-hour campaign and boss fights as too easy, especially for players outside its core kid-friendly audience.

More trailer breakdowns: our look at Kirby and the World Beyond’s own trailer and the licensed crossover in Kingdom Hearts arriving in Fortnite.

Sourcing: release details and Chef Monday’s role confirmed via Wikipedia’s Garfield: Escape from Monday entry and GameSpew’s review.

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Trevor Maddison
Trevor Madison is a Senior Comic Book Article Writer at ComicBookCo.com, where he covers the latest in comics, superhero films, and comic-inspired television. Based in Portland, Oregon, Trevor brings a lifelong passion for storytelling, pop culture, and fandom communities to his work. His writing blends insider knowledge with an approachable tone, making his articles resonate with both hardcore collectors and casual fans. Trevor’s expertise spans across decades of comic history, film adaptations, and industry trends. Whether he’s breaking down the cultural impact of a new Marvel release, revisiting iconic story arcs from DC, or highlighting indie creators pushing the medium forward, Trevor is dedicated to bringing readers thoughtful insights and engaging content. When he’s not writing, you’ll likely find him browsing local comic shops, attending fan conventions, or re-watching his favorite superhero shows.

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