Here’s how to beat Lace in Hollow Knight: Silksong: she’s the mandatory Act 1 boss fight behind a locked gate in the Deep Docks, and the first real test of your reflexes — five fast, readable attacks with a wide punish window after each one if you keep your distance, bait her Air Leap and Lunge instead of trading hits, and never swing into her Counter stance.
Where to Find Lace in the Deep Docks
Lace is gated behind the northern part of the Deep Docks. You’ll need the Swift Step dash upgrade to cross a gap and reach a lever that opens the arena gate. This is her first appearance in the game — it’s a separate, earlier fight from Lost Lace, the optional late-game rematch, so don’t confuse the two if you’re looking up strategy for a different point in the story. Team Cherry released Hollow Knight: Silksong on September 4, 2025, and 13 months later this Act 1 gate is still one of the game’s most-discussed early walls.

Lace’s Attacks, and How to Read Them
Lace has five attacks in this Act 1 fight, and every community guide for Hollow Knight: Silksong agrees on the same core read: each one leaves a clear opening if you don’t panic and swing early. Learning the five below, rather than memorizing a button-press pattern, is what actually carries over to her harder rematches later in the game.
| Attack | What It Looks Like | How to Respond |
|---|---|---|
| Double Slash | Two quick swings in your direction, with forward displacement | Back up or jump; punish after the second swing |
| Air Leap | Pulls her rapier back at 45 degrees, leaps, then slashes down diagonally | Dash out from under the landing point |
| Counter & Parry | Holds her rapier up defensively | Stop attacking — hitting her here triggers a counter flurry |
| Lunge | Pulls back and points the rapier flat before covering ground fast | Sideways dash, don’t jump straight up |
| Stagger window | Follows a missed or blocked attack | Get in 3–4 hits, then reset your spacing |
The Best Loadout and Strategy for This Point in the Game

This early in the game, the Silkspear is your only ranged option and it’s genuinely useful here — chip damage from range costs you nothing in trade risk. The Straight Pin tool does the same job without spending silk, so swap it in if you have it unlocked. Keep your distance by default, dash in only after she commits to Double Slash or Lunge, and never swing into her Counter stance.
That last habit matters more than any item in your loadout: Game8’s own frame-by-frame breakdown of the fight lines up with this read, and the Counter window is consistently the single biggest damage-saver in the whole encounter once you stop swinging into it on reflex.

If you’re still losing the neutral exchange, it’s almost always because of over-committing to a third hit after her stagger window closes. Two to three hits per opening, then reset — greedy fourth swings are what eat most of the damage you’ll take in this fight. If you’ve already cleared this fight and want the next test, Savage Beastfly is the community’s pick for the hardest fight later in the game, and GamerGuides’ Act 1 walkthrough covers the rest of the Deep Docks if you need the wider path.
Frequently Asked Questions
Is Lace the same boss as Lost Lace in Silksong?
No. Lace is the mandatory Act 1 fight in the Deep Docks. Lost Lace is a separate, much harder optional rematch found later in the game, with a different moveset and arena.
What do I need to unlock before fighting Lace?
The Swift Step dash upgrade, which lets you cross the gap to the lever that opens her arena gate in the northern Deep Docks.
What’s the best tool to use against Lace?
The Straight Pin, since it damages her from range without spending silk. The Silkspear skill works as a backup ranged option if you don’t have Straight Pin yet.
Why do I keep getting hit during Lace’s stagger window?
Most deaths in this fight come from greedy third or fourth swings after her stagger window has already closed. Taking two to three hits per opening and resetting your spacing is safer than trying to end the fight in one window.











